Highjumps Video Game Thread ( News, Rumors, Release Chatter ETC )

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HighJump31

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That company didnt last long..

Yep, and I just read that Kingdoms of Amalur: Reckoning needed to sell 3 million copies for them to just break even.

It sold anywhere from 400,000 to just over 1 million, the 1 million number being said by Schilling.
 

HighJump31

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tbo41fan

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My favorite teams
  1. Chicago Cubs
  1. Chicago Fire
  1. Chicago Bulls
  1. Chicago Bears
  1. Chicago Blackhawks
  1. Arizona Wildcats
Konami should focus on getting liscenses to make PES better so I don't have to waste money on FIFA anymore
 

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A Modern-Day Game Genie for the PS3 Will Debut at E3, Offer 'Maximum Lives'

The Game Genie works by modifying save data with cheat codes that unlock a variety of possibilities. The Game Genie: Save Editor for PS3 is the first code device amongst any competitor's products that actually manipulates save files and works for the PS3. Hyperkin will debut the Game Genie: Save Editor for PS3 at E3, the premier trade show for the video game industry. Located in Booth #417 in the South Hall, the Hyperkin booth will offer E3 attendees the opportunity to see firsthand the kinds of cheats available for several blockbuster games such as Uncharted 3, Batman: Arkham City, The Elder Scrolls V: Skyrim, Twisted Metal, Street Fighter X Tekken and Final Fantasy XII-2. Attendees will get to experience the power of maximum lives, ammo, power-ups and unlocked levels that make any game easily beatable.

The Game Genie: Save Editor for PS3 comes in a USB flash drive that contains an installation program that allows users to transfer save files between the PS3 and the PC. Players can use the PC program in the USB drive in order to write cheats onto their save files. Players can then transfer the edited save files from their PC back onto their PS3 to enjoy a powered-up game file. The Game Genie PC program works through a continuously updated server that adds the newest codes for the newest games.
 

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LucasArts Announce Star Wars 1313 | Genuine Gamers

SAN FRANCISCO, Calif – May 31, 2012 – LucasArts, a Lucasfilm Ltd. company, announced today a new internally developed videogame franchise, Star Wars 1313™. The game will make its formal debut at the 2012 Electronic Entertainment Expo in Los Angeles June 5-7. As players take control of a lethal bounty hunter in a never-before-seen dark and mature world, Star Wars 1313 introduces an integrated development approach by bringing together great artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd. and Skywalker Sound. A third person cinematic action adventure game, Star Wars 1313 will bring to life the Coruscant underworld, the most dangerous place in the Star Wars™ galaxy.



Named for Level 1313, a ruthless criminal underground deep below the surface of the planet of Coruscant, the game puts players in control of a deadly bounty hunter as he uses an arsenal of exotic weaponry to hunt down his marks and uncover the truth surrounding a criminal conspiracy. Star Wars 1313 emphasizes epic set pieces and fast-paced combat with a hero who uses human skills and gadgets, rather than supernatural Force powers, to make his way through this dangerous world.



“We’re excited to share one of the projects LucasArts has been hard at work developing,” said Paul Meegan, President, LucasArts. “Star Wars 1313 dives into a part of the Star Wars mythos that we’ve always known existed, but never had a chance to visit. We are committed to bringing the best gameplay experience and visual fidelity to life and I truly believe the work we are showcasing at E3 will speak for itself.”



More details about Star Wars 1313 will surface in the coming months. Visitwww.StarWars1313.com for the latest updates.
 
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