Yeah that is why I am saying develop a game where you can have multiple humans playing the campaign together. The second paragraph was just wishful thinking but I would prefer a multiplayer that was actually embedded in the campaign in addition to the one that exists outside the core gameplay.
Not to derail, but I don't get why games often have hard lines between single/multiplayer.
For instance Gears of War 4 horde mode is only allowed as a multiplayer feature... why?
And the whole game is pretty much a 4-player squad, but only supports 2 human players in co-op for the campaign.
Seems like in this day/age of gaming any character that can play along side you as AI should be capable of human control and vice versus.
In wanting to push towards all multiplayer all the time so they can keep rolling out P2P DLC that keeps revenue coming in, they are ejecting a pretty steady base of introvert gamer nerds who just want to play a game and not deal with 12 year olds online.
Why not partner with some form of subscription based service... like say an Amazon Prime type deal but say with something like Steam.
The Steam service pays the studios some amount of continuous revenue along with some % of each sale and some amount to account for the amount of attention/traffic the Steam service is getting.... the gamer pays a subscription fee to be a part of the service and thus gets perks along the lines of how you get free 2-day shipping on Amazon prime, plus you get discounts/free DLC for games within the service.... then cater the games being produced/updated to this audience of older/introverted gamers who have money and time but no desire to deal with online gaming.
Steam owns the PC market, im talking about something for the console market.... and maybe it would be run/operated as a different subscription service by Xbox Live/PSN.
I feel like there are some distinct divisions in the type of games various demographics want to pay for, and just taking all games and trying to force them to funnel into a multiplayer DLC model is a bad method that will eliminate consumers who have money to spend.