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"If I stayed any longer I would've stole something."
Those were the words of Indianapolis Colts sack-master/video game guru Dwight Freeney as he walked out of the L.A. studio of "Call of Duty: Black Ops" developer Treyarch after an all-day behind-the-scenes look into the making of the shoot-em-up blockbuster.
Freeney not only played an early copy of "Black Ops", flying helicopters and trading fire in covert warfare from Vietnam to Cuba, but also sat down with game designers and artists to find...
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