im playing a game i made called brick'd..
basically a breakout knockoff.. this is version 3.. first time i made it back in da day, it looked bad and the ball was getting way too fast.. second version, improved the graphics a tad, but the ball kept fucking me..
v3.. ive adjusted the ball to a constant speed.. took off pink floyds another brink in the wall 1-3 track for legal concerns... thats if i want to do a v4-6 etc and take it to da marketplace. replaced the track with some annoying loop off the interwebs with creative commons license.. doubt i make any music..
its only like a 8 level tech demo, but i cant beat it.. i haven't added extra lives.. so you only get one run atm.. the shit pisses me off.. v4 will be extra lives.. maybe more polish in v5 or just touchscreen able for mobile.. v6 probably power ups and shit.. idk.. itll be the quickest game i can put out to market...
here be a screenshot..
the game windowed is only 800X600 so the red and blank shit aint be part of the game window.. dat be the programs i makes it in going to play mode..
free to play? ad money.. 99cent for an ad free 50-100 lvl mobile version... 1.49 on steam eh
developed by ROO Studios..
next game idk.. maybe another atari classic.. easy or simple enough for a solo dev team to try i guess..